Subscribe

Receive updates via email:

 Updates via RSS

Tag Cloud

Blog Archive

Saturday, May 31, 2008

Some Body Armor for My Canon EOS Rebel XTi 400D

I like to keep my eye out for interesting accessories that I can pair with my Canon EOS Rebel XTi. Recently, while searching, I came across an interesting product called the Body Armor for the camera. At first I did not know what it was, other than it gave a pretty aggressive and customized look to your camera body and had what looked to be an oversized lens hood.

Stock Photo for the Camera Armor for the Canon EOS Rebel XTi 400D
My initial reaction was that the device was basically a “skin” for your camera. Similar to what you might put on an Apple iPod, Apple iPhone, or even a Blackberry. The purpose was that it would keep it from getting nicked and scratched and provide a little better grip when you are handling the camera.

But, after reading the product description, it appeared that the body armor does a lot more than just provide a protective covering for the Rebel XTi body. Its purpose is quite a bit more ambitious than simple nicks and scratches. Rather the goal of the body armor is to protect your camera and the lens from drops and major bumps with impact absorbing silicone. (They are also offered for most Canon EOS cameras)

This product, made by Made Products in Seattle, Washington retails for $49.95, but is available from Amazon.com (Click here for the Amazon Camera Armor Product) for roughly $35. Camera Armor is effectively a skin as you would call it if it was for your Apple iPod or Apple iPhone. The skin covers the entire body of the camera, the LCD, and has a lens protector with it. In addition to providing scratch protection, it has additional shock absorption at strategic places that are most commonly bumped, including the lens.

I have yet to ding my Rebel XTi yet, but I know that it is just a matter of time till it either takes a nice bang or drop. Best to give it all the protection I can before it happens. The great part is that this particular model will also work with the Rebel XSi, so when I upgrade – I can take the Camera Armor to it.

So, I went ahead and ordered the Camera Armor to give it a try.

The Camera Armor arrived after a week’s time and upon opening the box, there were three distinct pieces in it.

First there was a LCD shield, or a clear piece of polycarbonate plastic that goes over the LCD screen, around several of the functional buttons and the viewfinder.

Then there was the main Camera Armor piece made of elastomeric silicone that covers the main body. It has cutouts for the dial, switches, strap, and openings for the CF Card, the USB ports, and the bottom was pretty much open – leaving space should you also potentially use a battery grip with your Canon EOS Rebel XTi.

The last piece is know as the Lens Armor, which is a protection that could possibly used as a lens hood in addition to impact protection – that should fit over most lens. There is also an optional lens cap lanyard which I will not be installing with my Tamron SP AF17-50mm F/2.8 XR Di II LD Aspherical (IF) lens.

Installation does require you to remove the shoulder / neck strap from your camera as well as the camera lens. I removed both of those and put the Canon lens protective cover on the body for the installation.

Then I installed the LCD Shield before the by simply overlaying the clear plastic over the LCD and the viewfinder. Now it was time for the Camera Armor. The fit was as precise as I would have expected and although most of the buttons are hidden, they still work very well after turning the camera on.

It did take me a few minutes to get the strap re-installed – but with a little patience, it was not too much of a problem. Lastly, I installed my Tamron SP AF17-50mm F/2.8 XR Di II LD Aspherical (IF) back on the camera. It did require a little more pressure to attach due to the silicone Camera Armor – but did not require me to force it.

Lastly, I placed the Lens Armor on the Tamon SP AF17-50mm F/2.8 XR Di II LD Aspherical (IF) lens to complete the installation.

My Rebel XTi after the installation of the Camera Armor
After toying around with the Camera Armor product for a few minutes, I am pretty happy with it. While it did not add much weight, it seems that it will provide a little additional protection from the camera. If it helps the camera survive even one drop or decent bang, then it was well worth the money. Plus, I like the new look.

A Different View of my Camera Armor on my Rebel XTi
What do you think?

Read more of this post!

Thursday, May 29, 2008

Sasha Vujacic's 3-Pointer for Tacos as Lakers beat Spurs to win the Western Conference Finals

The game was seemingly over. With just five seconds left in game 5 of the 2008 Western Conference Finals the Spurs played off the Lakers as they brought the ball up the court, holding onto a 97-92 lead. The San Antonio Spus had resigned to their fate, that there would be no repeat, that the Los Angeles Lakers were once again a superpower in the Western Conference to be reckoned with.

Sasha Vujacic takes a buzzer beating 3 point shot in order to get free tacos for Lakers fans against the Spurs
Then Sasha Vujacic aka "The Machine" jacks up a 3-point shot right at the buzzer. That shot goes right through the hoop, nothing but the bottom of the net. Lakers win 100-92, and Michael Finley shoots a long stare at Sasha for the unnecessary play.

What in the world happened?

Immediately, commentators Doug Collins and Marv Albert of TNT had a remark about the shot -- calling out Finley's dirty look at Sasha Vujacic -- agreeing that the game was decided and the shot was unnecessary. Perhaps it was just youth.

At the same time, instantaneously across the Internet, message boards at ESPN, AOL, and other sports hubs found Spurs fans calling the Lakers classless, that they were rubbing in to the Spurs, waving that closeout game in their face unnecessarily. How much of a worse sport could you be?

Some assumed the shot was much more nefarious given the recent refree scandal that Tim Donaghy was centered in. That with the spread in the 7 point range -- the three point shot was taken to beat the spread and Sasha was in out. Pretty far fetched.

However, the reality is that none of the three cases above -- youth, poor sportsmanship, or the gambling odds / spread -- had anything to do with it. What did, then you ask?

Sasha did it for the fans. By hitting that shot, it gave free coupons from Jack-In-The-Box for 2 Tacos to everyone in attendance. A 99-cent value.

Not following me?

For years around the NBA, certain corporate sponsors offer goodies when the local sports team wins in a certain fashion. In fact, I can remember Krispy Kreme doughnuts, Taco Bell Chalupas, and over the past couple of years -- Jack-In-The-Box has given away a coupon for two tacos, normally $.99 when the Los Angeles Lakers win under certain conditions.

What are the conditions you ask? Well, this year they are a little different than previous years and I think this is what is causing some of the confusion. In addition, there are several variations of the rule. So, first the variations, and then the current rule for Staples Center for the 2007-08 NBA season at Staples Center.

In the past it had been that anytime the Los Angeles Lakers win a game at Staples Center and hold their opponent to less than 100 points, every fan in attendance receives a coupon for two free tacos at Jack-In-The-Box.

There has been a slightly different variation where if the Lakers win and score 100 points or more, then every fan in attendance receives a coupon for two free tacos at Jack-In-The-Box.

The rule that Jack-In-The-Box has in place for this year and the playoffs (which I experienced during my attendance at the Lakers vs. Warriors game last month) is that anytime the Lakers win at Staples Center, score 100 points or more, AND hold their opponents to less than 100 points, every fan in attendance receives a coupon for two free tacos at Jack-In-The-Box.

So there you have it -- Sasha Vujacic only took the 3-point shot at the buzzer for the fans, to hand about $20k worth of free tacos to celebrate the Western Conference Championship by the Lakers. For anyone who has heard that "We want tacos" chant that often happens the last two minutes of a game at Staples Center, Sasha had no choice other than to take that shot. Way to go Sasha, all the Lakers fans love it!

Read more of this post!

Tuesday, May 27, 2008

Wii Fit -- Taking Consistent Body Test Measurements

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.


This is a lesson in consistency and how to use the Wii Fit Balance Board to get consistent measurements.

The first day I tried out my Wii Fit Balance, my BMI checked in at 23.58, as the balance board showed my weight at 168 pounds at my 5’11” height. I thought the weight was 4-5 pounds lighter than it should be, as compares with our home scale.

On day two, I stepped back onto the Balance Board and my BMI dropped to 23.33 at a weight of 166 pounds – still 3-4 pounds lighter than the home scale. A couple of pounds, that seemed possibly reasonable, could the Wii Balance Board really make that big of a difference in just two days?

Then, today I stepped on the Wii Fit Balance Board and the BMI jumped almost to 24! The weight jumped up to 173 pounds. For the first time the Wii Fit Balance Board matched my home scale, but it was a huge change from the Balance Board reading just two days earlier.

What happened? Your first thoughts might turn to one of the following

- Maybe I really did eat that much over the Memorial Day weekend.
- Maybe I was wearing different clothes that weighed more or less
- Since the human body can fluctuate by fluctuate by a couple of pounds each day, perhaps that was it.

Then I thought about it. Nope, it was not any of those. I changed my routine. How, you ask?

Hold on for one second while I describe the home environment. The Wii Balance Board is not kept out in the open. When it is time to use it, I move it to the position on the carpeted floor where it is the most comfortable for me. While the carpet is not what you work consider very thick, there is some padding underneath.

Now, let’s move on to how I changed my routine.

The first two days, I place the balance board on the floor and waited for the game to load up. I did not step onto the balance board until I selected Body Test, waited until the Wii Fit Balance Board powered up and then stepped onto the Balance Board.

Today, for some reason – I decided to stand on the balance board from the moment I turned on the Wii Fit game. I stood on it while the game started, I selected the Body Test, and then I briefly stepped up while the Balance Board powered up.

The conclusion?

If you want to get an accurate weight reading on your balance board, even on carpet that is not overly thick – the Wii Balance Board needs time to settle in with weight on it. A good 30-45 seconds should be enough. If you do not, the balance board may under measure your weight.

Another option is to do the body test at the end of the workout after you have spent a good amount of time on it.

In any case, to have a consistent weight measurement, make sure to follow the same routine every time you use Wii Fit’s Body Test. I know that I will from now on.

For more accurate Wii Fit Balance Board measurements:Allow time for the balance board to settle in, especially when on the carpet. Otherwise, the balance board may understate your weight.

For more consistent Wii Fit Balance Board measurements:
Follow the same routine every time you use the Body Test feature.

Read more of this post!

Monday, May 26, 2008

Review: Canon Remote Control RC-1 for EOS Rebel XTi / XSi

Do any of these apply to you?

  • Have you ever taken a group photo and you cannot seem to get it right because of the timing of the timer on the camera?
  • Perhaps you run to get into the right position, but you do not have enough time to get set?
  • Or maybe you just want to set you camera in a position to take a few random photos during an event without being too intrusive?
I know that they have applied to me on several occasions. For awhile now, I have wanted to pick up a remote control that I could pair up with my Canon Rebel EOS XTi (and XSi that is on order) camera. After minimal searching, I came across the Canon Wireless Remote Control RC1 for Digital Rebel on Amazon.com for only $20. (link here) Without much thinking, I dropped the accessory into my shopping cart, found a couple of fillers and waited for it to arrive.

Box shot of the Canon Remote Control RC-1 for Canon EOS Cameras including the XTi 400D and XSi 450D (Canon part 2465A001[AA])
The package containing the Canon RC-1 (Canon part 2465A001[AA]) remote controller arrived from Amazon.com in just a few days and I took the opportunity to open it up right when it arrived. I was happy to to find that the size was exactly as I expected -- about 2.5 inches long by 3/4" wide. It also included a clip that you can put on a belt or camera bag fairly easily. I was curious as to what type of batteries it took and if they were included.


After removing the case, I was pleasantly surprised that Canon included the two batteries for me. The RC-1 Remote Controller takes the CR1220 3 volt lithium battery also known as the coin battery. Canon includes a couple of Sanyo CR1220 batteries, already installed for my convenience.

The RC-1 Remote Controller takes the CR1220 3 volt lithium battery also known as the coin battery. Canon includes a couple of Sanya CR1220 batteries, already installed for my convenience.
Getting the remote control setup to work on the camera was very easy. All I needed to do was hit the timer / remote button, select that status and my camera was configured. Then on the controller itself, I just flipped the switch from "L" (power off) to the circle (immediate picture), choosing to skip the second option "2" (2 second delay before taking the picture) and the Canon Rebel XTi responded immediately taking a snap shot.

I toyed around with the RC-1 remote controller for a few minutes to understand what kind of angle and range was effective. Since it a line of site infrared controller -- best performance was either from the rear or straight on -- with varying results from angles.

The manual states that the effective range of the remote transmitter is 5m or 16.4 feet from the camera. However, I found the range with my Rebel XTi and this transmitter to almost be double that. In a basic test (see below photo) with the camera sitting on a table, I was able to take several pictures at 33 feet (or approximately 10m) from the camera. It is always great news when an accessory performs better than expected.



In summary, if you are looking for a cheap but well performing IR (infrared) remote controller for your Canon EOS camera -- you should consider the Canon RC-1, especially for only $20 from Amazon. It is hard to beat the price and in my experience the controller was able to double the stated range by Canon.

Good luck!

Read more of this post!

Sunday, May 25, 2008

Wii Power Light Does Not Turn On

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.


Another possible power issue that you can have is that the power light on the Nintendo Wii does not come on. This may occur even though the gaming system itself appears to be working properly. The Wii menus, Wii channels, Wii games, and controllers all appear to be working normally, however the power light is just not lit.

The other variation is that even the standby or orange / amber light does not light either, however the system does successfully enter the standby mode.

Wii Power Light Does Not Turn OnPicture of Wii with the Power Light turned on in the "Green" color.

If the Power Light, located within the Power Button on the front of the Wii console does not come on during game play, but you are able to use your Wii console normally, then there could be something wrong with the Power Light. While this may be a nuisance, it generally is just aesthetic rather than beening an indicator of an increasingly serious problem on your Wii.

If you find this interferes with your enjoyment of the Wii, it is possible to get your system repaired. All you need to do is contact Nintendo's customer service at 1-800-255-3700 to have it fixed, assuming it is under warranty.

Read more of this post!

Lazy Night At Dodger's Stadium

Ashley and I ended up last night at Dodgers Stadium in Los Angeles, California after a day that was quite different than we had anticipated earlier this week. We originally had some grand visions of a beach day at the Santa Monica pier and along 3rd street before heading down to Venice and enjoying an awesome Italian meal at C&O Trattoria.

But then the weather happened. How does this happen in Los Angeles over Memorial Day weekend? Temperatures in the 60's with thunderstorms and showers. Absolutely unacceptable (with sarcasm). So, with our beach day in Santa Monica blown -- we had a lazy day relaxing at home -- probably something we really needed.

Taking in Section 49 at Dodgers Stadium, Kenny & Ashley Hanscom
Then we headed down to Dodgers stadium to see the Los Angeles Dodgers take on the St. Louis Cardnials for our "token" Dodgers game this season. This was a last minute decision for us, helped by a last minute promotion and $20 field tickets.

And let me stop here for a second and rant a little. Ever since Frank McCourt took over the Los Angeles Dodgers, it has gotten out of control. Prices for tickets have been jacked way up at least 200% for decent field level tickets. Who in their right mind wants to pay $250 a seat for a ticket to the ever mediocre (sorry) Los Angeles Dodgers. Although I love them, let's face it -- the Dodgers are consistently mediocre.

And anyone spending $285-$650 for the premium tickets is absolutely out of their minds. This is not the Los Angeles Lakers that we are talking about here (who I would argue ARE worth that much) -- just an example how Frank McCourt's ownership of the Dodgers have ruined them for many. Not to mention, I am constantly receive > 50% off ticket promotions from the Dodgers -- that says to me that many others feel the same way I do. Cut those ticket prices in half and I MIGHT think about it. Still, just a couple of years ago those seats a couple rows behind the 3rd base dugout were less than $40. Even the Lakers have not seen that kind of inflation. Frank McCourt -- stop ruining the Dodgers!

Ok, I am done with that.

So, we headed down to the Dodgers game (which I interestingly choose over the David Beckham and the Los Angeles Galaxy due to the great promotion) with enough time to catch batting practice. I keep hearing and reading about how different the parking is at Dodgers Stadium these days. While it is a little different (I cannot strategically pick my spot), it makes for a better flow into the game -- almost feels like Disneyland in some ways.

We got to our seats in section 49, row X (the last row) and were happy to know that if it indeed rain like it was threatening, we would not need to seek shelter. After being at the "Jake" or Progressive Field in Cleveland just two week ago, Dodgers Stadium feels really dated. Even with the recent renovation including the "First Base Line Box Club" and the "Third Base Line Box Club", it still needs a lot of work.

The view from Section 49 at Dodgers Stadium is not bad, especially if there is intense weather.
This year, everything is corporate -- you cannot go 30 feet without heading Mrs. Beasley's this or CPK that or Ruby's this. So much for just Farmer John and those great Dodger dogs. I guess I am either getting old, or am just old fashioned. :-)

While watching batting practice -- perhaps the funniest sight was seeing how a number of fans are allowed in the back of the center field. It was funny to watch and see the plastic gates fall down a few times as people tried to get balls. Albert Pujols smashed several shots into the left field pavilion which was entertaining.

The Center Field area during batting practice at Dodgers Stadium that saw the fence fall
The game itself was decent -- even for Dodger fans watching. Other than Brad Penny's meltdown in the 3rd inning by walking the first two batters before allowing 4 earned runs -- the battle between Penny and Kyle Lohse was a good one.

We had an enjoyable time, and had our token Dodger Dogs, Nachos, Peanuts, Garlic Fries, and Carnation Malts -- of course spending more on food than the tickets. That is how it goes these days.

We will have to see how the summer promotions go from the Dodgers. I do feel a little like I missed on my yearly Dodgers experience given the cool weather. Perhaps there is one more summer game left in us.

Read more of this post!

Fixed! Wii Fit Balance Board Won't Sync

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.

One of the most popular posts on my blog dates back to my early posts and experience with my Nintentdo Wii Remotes and the troubles I initially had getting them to sync. In fact, if you even search in Google for "Wii Remote Won't Sync", my page comes back as the first search result.

Naturally, as you might imagine -- with the release of Wii Fit and the assocatiated Wii Fit Balance Board in the United States this week -- I have received number of questions on issues sync problems between the new Wii Fit Balance Board and the Nintendo Wii console. Based on the number of questions, it made perfect sense for me to follow up with a post on how you can sync and troubleshoot sync problems with your Nintendo Wii Fit Balance Board.

Luckily, the instuctions that Nintendo provides with the Wii Fit Balance Board are much better than the instructions with the Wiimotes, so we'll first cover those instructions of of the box, then talk about a couple of areas where problems can arise.


Synchronizing the Wii Balance Board with your Wii Console
IMPORTANT: To operate correctly, the Wii Balance Board must be synchronized with the Wii console using Standard Mode Synchronization. Follow the steps below to synchronize the board to the console.

  • This procedure must be followed for each Wii Balance Board compatible Game Disc.
  • These synchronization settings will be saved even if the console is turned off.
  • This procedure can be completed only if a compatible Game Disc is running in the console.
  1. Press the EJECT Button on the front of the Wii console and remove any
    game disc if necessary. Insert a Wii Balance Board compatible Game Disc.
  2. Use the Wii Remote to select the Disc Channel on the Wii Menu screen and select START.
  3. Open the SD Card slot cover on the front of the Wii console.
    NOTE: Close the SD Card slot cover when you are finished with the synchronization procedure.
  4. Remove the Battery Cover on the bottom of the Wii Balance Board.
    NOTE: Replace the Battery Cover when you are finished with the aynchronization procedure.
  5. Press the SYNCHRO Button (SYNC.) on the Wii Balance Board. The Power LED on the board will start blinking (for up to about 20 seconds). Wii Fit Balance Board Will Not Sync - Sync Wii Fit Balance Board
  6. Press the SYNCHRO Button (SYNC.) on the console while the Power LED on the board is blinking.
    Wii Fit Balance Board Will Not Sync - Sync Wii ConsoleIMPORTANT: Do not press and hold the SYNCHRO Button on the Wii console down for more than 10 seconds. This will delete all of the Standard Mode synchronization information for all Wii Remotes that you use with that console.
  7. The Power LED will stop blinking and light steadily once the synchronization is
    complete. You are now ready to play the Wii Balance Board compatible Game Disc. Please refer to the instruction booklet for the Game Disc you are using for further information on gameplay.

NOTE:

  • Only one Wii Balance Board can be synchronized to a Wii console at a time. Up to a total of 10 Wii Remotes and accessories can be synchronized to a console at any time with the Standard Mode procedure. If additional synchronizations are made, the oldest existing ones will be overwritten.
  • The Wii Balance Board can only be synchronized to one console at a time using the Standard Mode procedure. If you change the console you are using the board with, you will have to repeat the synchronization procedure each time.
  • The Wii Balance Board uses the Player 4 (P4) connection. If a Wii Remote is actively using P4, that remote will be disconnected while the board is being used.
With those instuctions and in most cases, your Wii Fit Balance Board will now be ready for use. If it is not, thus far there have been two common symptoms that have thus far been identified.

Note: If you are experiencing additional symptoms or problems, please post a comment below so I can help you figure out the problem and update this post for others!

These problems are in order of the most to least common:

1. The Wii Fit game must actually be loaded and running. In step 2 above, it mentions to press "Start" for the game that uses the Wii Balance Board before starting the next steps. It should be more clear that you do not only need to start the game, but you must also wait for the game to be running for the sync to occur. If you sync from the Wii Menu or Wii Channel Menu, it may appear to sync, but will not save.

2. Dead batteries. In a couple of cases, the batteries included with the Wii Fit Balance Board have arrived dead. Make sure you have a set of 4 spare AA batteries to try this step.

3. Too much time between hitting the sync / synchro buttons. Make sure you are relatively close to your Wii Console when pressing the Synchro / Sync button on the Wii Fit Balance Board. As soon as you see the power light flash, immediately press the sync button on the Wii Console.

Read more of this post!

Saturday, May 24, 2008

iPhone International Travel Tips for Data Usage

Plan to travel internationally and want to bring your iPhone along? If you not careful, you may end up with a surprise when you return in the form of a $10,000 phone bill. Think I am kidding? On my recent travels to India I heard about a colleague who did not contact their mobile provider before the trip -- made a few calls and used data for about 10 days. And that phone bill approach a 5 figure total, crazy as that may seem!

iPhone International Travel Tips for Data Usage
Recently, I received an email with a number of tips from AT&T that I thought I would pass along with a few tips of my own. From my experience, if you are traveling internationally and plan to use your iPhone at all for calling -- it is best to pay up front and know what to expect when you get your next bill from AT&T.

The first is to turn on International Roaming for your phone for making calls. By following the link, you can compare the rates between international roaming and standard rates. In most cases, you save at least 30% with International Roaming instead of standard rates.

The second is to consider and international data package. There "Data Global" packages for the iPhone that offers a pre-set amount of 20MB / 50GB for $24.99/$59.99 respectively. In many cases this will be sufficient for a trip lasting 1-2 weeks, depending on your usage.

If you are not keen on calling AT& T, then you can try and reduce the amount of data that your iPhone will use while you are roaming internationally. Some key ways to minize your international data usage include:

  • Turn Data Roaming "OFF":
    Be sure to download and install the latest version of iPhone software from iTunes. These software updates will enable the ability to turn on/off data roaming when traveling outside the U.S. By default, this setting will be in the "OFF" position.
  • To turn data roaming "ON/OFF" tap on:
    Settings>General>Network>Data Roaming
  • Utilize WiFi instead of GPRS/EDGE:
  • WiFi is available in many international airports, hotels and restaurants to browse the Web or check email.
  • Turn off your iPhone's "Auto-Check" Function for Email:
    Data usage from email can accrue quickly. Check email manually using WiFi instead of having emails downloaded to your iPhone automatically. This way you can control the flow of data coming to your iPhone.
  • To turn off the Auto-Check functionality tap on:
    Settings>Mail>Auto-Check and select Manual
  • Reset the Usage Tracker to Zero:
    When you arrive overseas, you can track estimated data usage in Settings.

In case you are wondering, why does your iPhone use more data than other devices? Here are a few of the reasons

  • Full HTML email: All data associated with emails are downloaded to iPhone, including full attachments and associated graphics.
  • Automatic check for email: Customers who set their device to automatically check for email in 15, 30, or 60 minute intervals are incurring international data charges, even if no email is downloaded.
  • Enhanced Internet experience: The Safari browser supports full HTML browsing for a more enhanced experience, which uses significantly more data than a WAP browser on a standard handset or PDA.
  • Feature-rich applications: iPhone applications like Google Maps, YouTube, and others, depending on frequency of usage, can use a large amount of data.
Here are the current list of countries in the international roam zone for AT&T:































































































































































































































































































































































































Country Carriers Technology Frequency
AUSTRALIAHutchison 3GUMTS Only2100
VodaFoneGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
AUSTRIAHutchison 3GUMTS Only2100
ONEGSM/GPRS/UMTSGSM/GPRS 1800; UMTS 2100
BELGIUMBASE NV/SA (KPN ORANGE)GSM/GPRS/EDGE1800
ProximusGSM/GPRS/EDGE/UMTSGSM/GPRS/EDGE 900; UMTS 2100
CANADA*ROGERS WIRELESSGSM/GPRS/EDGE/UMTS1900
FIDO (MICROCELL)GSM/GPRS/EDGE1900
CHINACHINA MOBILEGSM/GPRS/EDGE900
COLOMBIAColumbia MovilGSM/GPRS/EDGE1900
MovistarGSM/GPRS/EDGE850/1900
CZECH-REPUBLICOSKAR MOBILE A.S. (VodaFone)GSM/GPRS/EDGE900/1800
DENMARK3 (Hutchison 3G)UMTS Only2100
TELIAGSM/GPRS/EDGE1800
EGYPTVODAFONEGSM/GPRS/UMTSGSM/GPRS 900; UMTS 2100
FRANCEBOUYGUES TELECOMGSM/GPRS/EDGE/UMTSGSM/GPRS/EDGE 1800; UMTS 2100
VODAFONE SFR FRANCEGSM/GPRS/EDGE/UMTSGSM/GPRS/EDGE 900/1800; UMTS 2100
GERMANYE PLUSGSM/GPRS/UMTSGSM/GPRS 1800; UMTS 2100
O2GSM/GPRS/UMTSGSM/GPRS 1800; UMTS 2100
VODAFONE GERMANYGSM/GPRS/EDGE900/1800
GREAT BRITAIN(United Kingdom)O2 (UK) LIMITEDGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
Hutchison 3GUMTS Only2100
VodafoneGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
GREECEVODAFONE - PANAFONGSM/GPRS/UMTSGSM/GPRS 900; UMTS 2100
GUAMGuam Cellular and Paging (HafaTEL)GSM/GPRSGSM/GPRS 1900
Pulse MobileGSM/GPRSGSM/GPRS 850/1900
HONG KONGCSLGSM/GPRS/EDGE/UMTSGSM/GPRS/EDGE 900/1800; UMTS 2100
SMARTONE VodafoneGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
HUNGARYVODAFONEGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
INDIAVODAFONE (formerly HUTCHISON) - Andra Pradesh, Chennai, Delhi, Gujarat, Haryana, Karnataka, Kerala, Kolkata, Maharashtra, Mumbai, Punjab, Rajasthan, Tamil Nadu, Uttar Pradesh East, Uttar Pradesh West, West BengalGSM/GPRS900
IRELANDVodafoneGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
O2GSM/GPRS/EDGE/UMTSGSM/GPRS/EDGE 900/1800; UMTS 2100
Hutchison 3GUMTS Only2100
ITALYVODAFONE OMNITEL S.P.A.GSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
H3G (HUTCHISON 3G)UMTS Only2100
JAPANSoftBank Mobile (J-PHONE)UMTS Only2100
LIECHTENSTEINSWISSCOMGSM/GPRS900/1800
MEXICO*TELCELGSM/GPRS/EDGE1900
MONACOBOUYGUES TELECOMGSM/GPRS1800
VODAFONE SFR FRANCEGSM/GPRS900/1800
NETHERLANDSKPN MOBILE NETHERLANDS BVGSM/GPRS/EDGE/UMTSGSM/GPRS/EDGE 900/1800; UMTS 2100
TelfortGSM/GPRS1800
VODAFONE NETHERLANDSGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
NEW ZEALANDVODAFONE NEW ZEALAND LIMITEDGSM/GPRS/UMTSGSM/GPRS 900; UMTS 2100
POLANDPTK CENTERTEL (Orange)GSM/GPRS/EDGE/UMTSGSM/GPRS/EDGE 900/1800; UMTS 2100
PORTUGALVODAFONEGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
ROMANIAVODAFONEGSM/GPRS/UMTSGSM/GPRS 900; UMTS 2100
SAN MARINOVODAFONEGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
SINGAPOREMOBILEONEGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
SOUTH KOREAKTFUMTS Only2100
SPAINVODAFONEGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100
SWEDEN3 (HUTCHISON 3G)UMTS Only2100
TELE 2 (Comviq)GSM/GPRS/UMTSGSM/GPRS 900; UMTS 2100
SWITZERLANDORANGE COMMUNICATIONS (SWITZERLAND)GSM/GPRS/EDGE1800
SWISSCOMGSM/GPRS/EDGE/UMTSGSM/GPRS/EDGE 900/1800; UMTS 2100
TAIWANTAIWAN MOBILEGSM/GPRS/UMTSGSM/GPRS 1800; UMTS 2100
VATICAN CITYVODAFONEGSM/GPRS/UMTSGSM/GPRS 900/1800; UMTS 2100


*Countries and carriers included in the DataConnect North America Roam Zone.
Important Information: Available countries and carriers are subject to change without notice.

Read more of this post!

Fixed! Wii "Message Board Data is Full" Error

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.

The Nintendo Wii Message board is a feature that enables you to send and receive memos or messages between other Mii's though the Internet via the Nintendo Wii. In some cases, you may receive various types of errors when using it. For example, one common issue has to do with the Wii System Data.

For example, when you get the error:


"Message Board Data is Full" error.


This message only appears when the Nintendo Wii gaming console's internal system memory is full. Once you receive this message, which may seem a little scary -- one of two things will happen.

1. If an SD Card is inserted, you will be presented with the option to transfer messages to the SD Card will. If this is selected and you choose it, a set number of messages will be saved to the SD Card, starting with the oldest message first. The most recent messages will remain on the internal system memory.

2. If an SD Card is not inserted, the oldest messages will be deleted automatically.


Good news! With this information, you should be able to fix or repair the message board data is full error message from your Nintendo Wii.

Read more of this post!

Friday, May 23, 2008

Fixed! "There is no Mii save data on your Wii Remote. Format this save data?"

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.

Mii's are portable on your Nintendo Wii. This means there are a several places where Nintendo Mii's can be saved. The primary storage is on the Secure Digital Card (SD Card) flash memory that you can insert inside your Nintendo Wii. Another way you can save your Mii is on the save data for the Wii Remote.

However, the first time you try to save the Mii to your Wiimote, you may encouter the following message:

"There is no Mii save data on your Wii Remote. Format this save data?"

While this message may be concerning, simply select "Yes" if this message appears. It simply means that you have never saved a Mii to your Wii Remote, and the Wii Remote needs to be prepared before a Mii can be saved to it.

After your first save, you should no longer encounter this message when you attempt to save Mii data to your Wii Remote.

Read more of this post!

Fixed! Tilt Problems with the Wii Remote

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.


The Wii Remote (Wiimote) is a pretty flexible controller that in addition to a control pad is able to sense not only movement, but the force of that movement. In fact, games may require sensitive movements in order to effectively play games. when you are having issues with the Wii Remote detecting your tilt or rotating movements it can make for frustrating outcomes on your gaming experience.

If you are having problems with your Wii Remote tilting or rotating, there are a couple of things you can do to try and fix it.

First, check to see the motion sensor functionality by holding the Wii Remote with the "A" button side down. Without using much force, lightly tap the button side of the remote against the palm of your other hand a couple of times. Doing this does not take a lot of force, so be sure not to tap the Wii Remote hard.

Now try placing the Wii Remote in a neutral position by resting it on a flat surface during game play.

If the character or cursor still tilts on its own, there is a problem with the Wii Remote and you will need to contact Nintendo support at 1-800-255-3700 to discuss available options.

Read more of this post!

Fixed! Wii Discs Eject on Their Own

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.


A known issue that can occur with the Nintendo Wii gaming console is that a disc or multiple discs may start ejecting on their own. This may happen when at the Wii menu, in a channel, r even possibly during gameplay. Usually the result is that you have to return to the main menu, restart, or power off the Wii -- losing any progress that you may have made.

However, if it continues, then it may be a symptom of a larger issue. There are a number of possibilities and fixes, depending on how the error is occurring.

What is the frequency / occurrence of this problem for you?

Problems with one specific game
Check Nintendo's list of known Game issues, to see if the game you are playing has any known issues.

Check the bottom of the Game Disc (the side without any labels or writing) for any dirt or damage (such as cracks, scratches, etc.).

If the game looks significantly damaged, such as with scratches or cracks, it will need to be replaced. Please contact Nintendo for Game Disc replacement options.

If the game looks dirty (fingerprints, smudges), try cleaning the Game Disc by clicking here. If the problem persists, the Game Disc will need to be replaced. Please contact Nintendo for Game Disc replacement options.

If the above information does not solve your problem, then the Game Disc will need to be replaced. Please contact Nintendo for Game Disc replacement options.

Only have one Game Disc
Check Nintendo for known Game issues, to see if the game you are playing has any known issues.

Check the bottom of the Game Disc (the side without any labels or writing) for any dirt or damage (such as cracks, scratches, etc.).

If the game looks significantly damaged, such as with scratches or cracks, it will need to be replaced. Please contact Nintendo for Game Disc replacement options.

If the game looks dirty (fingerprints, smudges), try cleaning the Game Disc by clicking here. If the problem persists, the Game Disc will need to be replaced. Please contact Nintendo support at 1-800-255-3700 to discuss available options.

Can you try the Game Disc in another Wii console? If so, this can help narrow down the problem.

Yes, tried the Game Disc in another Wii console but the Game Disc still will not play:
The problem appears to be with the Game Disc. Please contact Nintendo for Game Disc replacement options.

Yes, tried the Game Disc in another Wii console and the Game Disc worked properly:
The problem appears to be with the Wii console itself, and a repair is necessary. Please contact Nintendo support at 1-800-255-3700 to discuss available options.

No, you are not able to try the Game Disc in another Wii console:
At this time it is difficult to determine if the problem is with the Wii console or the Game Disc, and we recommend a repair for your Wii console and game. Please contact Nintendo support at 1-800-255-3700 to discuss available options.

Problems with some games (not all)
Are you able to play one type of Game Disc but not another (for example, you can play Wii Game Discs but not Nintendo GameCube Game Discs)? If so, then it is likely there is a problem with the Wii console and it will need to be repaired. Please contact Nintendo support at 1-800-255-3700 to discuss available options.

Check the bottom of the Game Disc (the side without any labels or writing) for any dirt or damage (such as cracks, scratches, etc.).

If the games look significantly damaged, such as with scratches or cracks, it will need to be replaced. Please contact Nintendo Game Disc replacement options.

If the game looks dirty (fingerprints, smudges), try cleaning the Game Discs by clicking here. If the problem persists, the Game Discs will need to be replaced. Contact Nintendo for game replacement options.

If the above information does not solve your problem, then it appears there is a problem with the Wii console and it will need to be repaired by Nintendo

Problems with all discs

This indicates the problem is likely with the Wii console and it will need to be repaired. Please contact Nintendo support at 1-800-255-3700 to discuss available options.

Read more of this post!

Wii: How to Receive Images with Emails

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.


Since the Wii Console has the ability to receive emails certain types of attachments, a common need is to receive or attach images to those emails. While the Wii Console's email feature does support images, that support is relatively limited. In many cases, this means that you may not be able to receive or send emails with images.

In fact, the Wii console is ONLY able to receive images that are in the JPEG or .jpg format. No Bitmap / .BMP, GIF / .gif, PNG / .png, or TIFF / .tif or other common image file formats are supported.

In other cases, depending on how your email provider formats or embeds the images in the actual emails -- they may be returned as undeliverable to the sender or not be viewable in your Nintendo Wii console. This is most common with web-based emails services like Hotmail or Yahoo mail.

This is rather limited and hopefully with an upcoming system release or update, additional graphical and image formats will be supported. But for now, if you want to receive / send emails to the Wii console with viewable images -- make sure the images are in the .jpg (JPEG) format.

Read more of this post!

Fixed! Multiple messages being received from Nintendo

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.


Are you receiving multiple messages being received from Nintendo on you Wii Console? This is an odd and relatively unusual occurrence for the Nintendo Wii console that can be very annoying.

While I have not personally experienced the issue, according to the Nintendo website, this can happen if you are using a proxy server, anonymizer, or other similar tools to "proxy" or "hide" your IP address of your network to which the Nintendo Wii is hooked up to.

If you are seeing this problem, please look at the excerpt below from the Nintendo Wii support website.

From the Nintendo Support Site:
If you are receiving multiple copies of the same Message Board messages from Nintendo, it is likely due to your Wii console being connected through a proxy server. Proxy servers handle the internet connections for a network of multiple computers, and are usually found in places like businesses and college campuses. Some home Internet Service Providers (ISPs) use a transparent proxy server as well. Multiple messages can appear in the Wii's Message Board because the proxy server is assigning a new date for when the information was last modified. Because the message is being modified, the Wii console sees this as a new message and continues to receive it over and over. This is not an issue with the Wii console or Nintendo's servers. To potentially resolve this issue, please try the following:

  • If you're connecting through a proxy server:
    Try disabling the proxy server or connect the Wii console from outside of the proxy server. If you are unable to do so, you will need to contact your proxy administrator to request that they not change the modified date on objects received through the proxy. They may be able to disable this on a per domain or per user basis. If so, the administrator should disable this setting for the nintendowifi.net domain (including all subdomains).
  • If you don't know if you're connecting through a proxy server:
    Try contacting your Internet Service Provider (ISP) to request that they not change the modified date on objects received through the proxy. The ISP may be able to disable this on a per domain or per user basis. If so, the ISP should disable this setting for the nintendowifi.net domain (including all subdomains).
  • If the above options do not work:
    If none of these options work for you, you can try leaving an unopened message in your Wii Connect 24 message area. This may prevent additional emails from being delivered. If this does not work, you may want to consider turning off the Wii Connect 24 messaging (how to) until you can use the Wii outside of a proxy server.
Still receiving multiple messages after reading the above tips from Nintendo? Let me know with a comment and I will see if I can track it down for you!

Read more of this post!

Nintendo Wii: Can't reply to a "Memo"

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.


Rather than this being truly a fix, it is really more about the usage differences between a the Nintendo Wii Message Boards and the Memo feature that is included in with the Nintendo Wii.

The quick and sort answer is that if you are a little perplexed on why you cannot reply to a "Memo" on your Wii, it is simply because Memos feature does not support replies, meaning Memos cannot be replied to.

Interested in the reason why?

Memos are created when you are sending a message to another person who uses the same Wii console as you -- meaning internally on the Wii Console. They are visible to anyone who has access to your Wii console at any point in time, and they cannot be replied to.

If you wish to reply to a memo on your Wii console left by another player the work around is to create a new Memo in order to post a response. While it is a little bit clunky, it enables you to effectively "reply" to Memos left on the feature.

By comparison, you can reply to posts made on the Message Board without creating new messages.

Read more of this post!

Fixed! Nintendo Wii Shuts Off On Its Own

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.

This is a frustrating symptom that can happen sporadically during gameplay. You Ninendo Wii gaming system plays for awhile, but then shuts off on its own. This can cause you to lose your place in a game, loose saved data, or other frustrating problems.

If this is happen frequently, Nintendo suggests (content below) that it commonly can occur with the use of unlicensed AC power adapters or other gaming accessories. The second most common cause is from overheating or lack of ventilation to the Wii game console. Check an make sure there is adequate spacing behind the console unit.

Lastly, as with all electronics, make sure you have a good solid connection between the AC adapter, the wall, and the power port on the Nintendo Wii. Loosened connections can cause irregular or intermittent power issues to your Nintendo Wii. The fit of the adapters should be snug with no wiggle room.

If the problem occurs every now and then (but not frequently or regularly), please click here to view our "No Power" troubleshooting by clicking here.

Here is an excerpt from the Nintendo Website on the issue:

If you are able to get power to come back on, but then it keeps going out, the problem is likely due to either overheating or from an unlicensed accessory tripping the fuse on the AC Adapter.

Please check for the following:

  1. Make sure that the word "Wii" and the model number "RVL-002 (USA)" molded into the AC adapter. Unlicensed products are not fully compatible and may not work correctly.
  2. Avoid the use of unlicensed products such as memory cards, controllers, and cheat devices. Some of these products are poorly manufactured and may result in damage to your system. If one of these products is attached to your system, remove it and try resetting the AC Adapter (see below).
  3. Check all accessories, licensed or not, for physical damage. Physical damage, such as frayed wiring or a cracked housing can cause the system to shut down. Remove any damaged products and try resetting the AC Adapter (see below).
  4. Make sure the Wii has good ventilation. Avoid operating the Wii while it's on carpeting or inside an enclosed space. If you have the Wii placed in a vertical position, make sure the vents on the bottom are lined up properly with the hole in the plastic stand and no foreign material is obstructing that hole.
  5. Check the vent on the back and side (or bottom, depending on how you have the system positioned) of the Wii for dust build up. The system will shut down if it cannot vent properly to prevent overheating. If there is a build-up, remove it using a vacuum cleaner with a soft brush attachment.
  6. If the above steps do not solve the problem, you should try resetting the AC
    Adapter. Click here for instructions on how to do this.

Read more of this post!

Wii: "Be careful about posting too many messages" Warning

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.


This is actually a rather odd message that you might occasionally find when you are using the Nintendo Wii Message Board or Memo features on your Nintendo Wii gaming console.

This particular error message is as follows:

"Be careful about posting too many messages" warning


Oddly enough, the error message itself is not too revealing and there is not any indications that there is any actions that need to be taken.

Apparently, this message may appear if there are a large amount of messages being posted from your Nintendo Wii console at a time.

If you receive it, you may want to slow your postings down a little or take a break from posting for a few hours. While there are few indications that Nintendo may block you from posting, it is better to be safe rather than sorry!

Read more of this post!

Fixed! No Power to Nintendo Wii

This post is one of several on how to fix problems with your Nintendo Wii. To see the entire list, click here for the Nintendo Wii Repair Guide.


Is the power not working on your Nintendo Wii? This can be a frustrating occurrence, especially if your Nintendo Wii was working properly before. While there are a number of reasons why this might occur, there are two common ones -- the use of a non-licensed or genuine AC adapter, or a failed AC Adapter on your Nintendo Wii. On very rare occasions, the power supply adapter on your Nintendo Wii may requiring the entire Nintendo Wii unit may need to be replaced.

However, before get too worried about that -- let's try a few basic troubleshooting procedures to try and diagnose the issue. Nintendo's guide on this problem is fairly comprehensive and has some good content, so I have included that below. In addition, you will want to check that following common issues before moving forward.

  1. Check and make sure your cables are properly plugged in. This may sound silly, but sometimes they can become loosened causing bad power connections. Best to check before you spend much time troubleshooting.
  2. Does the power strip or wall outlet that your are plugging the Nintendo Wii into have power? Make sure you can plug in other devices into that same outlet to verify there is not an issue with either the power strip or the wall outlet.
  3. Make sure there is adequate ventilation. Although it is covered below, it is best to make sure there is several inches of free space at the back of the Nintendo Wii to provide good air circulation to the Wii so it does not overheat.
Here is the Nintendo information on trying to troubleshoot power problems on a Nintendo Wii:
  1. Make sure that the word "Wii" and the model number "RVL-002 (USA)" molded into the AC adapter. Unlicensed products are not fully compatible and may not work
    correctly.

  2. Avoid the use of unlicensed products such as memory cards, controllers, and cheat devices. Some of these products are poorly manufactured and may result in damage to your system. If one of these products is attached to your system, remove it and try resetting the AC Adapter (see below).

  3. Check all accessories, licensed or not, for phsyical damage. Physical damage, such as frayed wiring or a cracked housing can cause the system to shut down. Remove any damaged products and try resetting the AC Adapter (see below).

  4. Make sure the Wii has good ventilation. Avoid operating the Wii while it's on carpeting or inside an enclosed space. If you have the Wii placed in a vertical position, make sure the vent on the bottom is lined up properly with the hole in the plastic stand and no foreign material is obstructing that hole.

  5. Check the vents on the back and side of the Wii for dust build up. The system will shut down if it cannot vent properly to prevent overheating. If there is a build-up, remove it using a vaccum cleaner with a soft brush attachment.

  6. Make sure that your wall outlet works. To check it, try plugging a lamp into the same outlet where your system was plugged in. Turn the lamp on the verify the outlet works. Also, make sure you are not using an outlet that is operated from a wall switch. If you do, make sure the wall switch is in the ON position.

  7. Make sure the AC adapter is attached properly. Firmly plug your AC adapter into the back of the Wii (the port is labeled 12V IN) and into a working wall outlet.

  8. Once plugged in, check the power light on the Power button to see if the system is receiving power.

      If this fails, try resetting the AC adapter.

      1. Unplug/remove all accessories from the system (including game discs, SD Cards, memory cards, Nintendo GameCube controllers, hookup cables, the AC Adapter, and Sensor Bar) from the outlet and Wii.

      2. Let the system rest for about 90 seconds. While you're waiting, check to see that controller cords, AC Adapter, and Stereo AV cables/Component Video cables are not frayed or have exposed wires (this can cause the system to shut off); if so, you should replace those parts.

      3. After the 90 seconds, Plug the AC Adapter into the system and wall outlet. Check to see if the power light on the Power button comes on.

      4. If the system works, plug ONE accessory into your system starting with the Sensor Bar, then turn the system on to see if it still works. Repeat this process with ONE accessory at a time. If your system doesn't work once you put a particular accessory in (Sensor Bar, GameDisc, Nintendo GameCube controller, Memory Card, SD Card, etc.), there may be something defective with that accessory.

      5. If the power does not come on, a repair will be necessary. Because it is not possible to determine which item (Wii console or A/C Adapter) needs repair, please call our Consumer Service Department at 1-800-255-3700 to discuss available options.

      6. If the power is still continually shutting off regularly, please call our Consumer Service Department at 1-800-255-3700 to discuss available options

    Read more of this post!

    Thursday, May 22, 2008

    Nintendo Wii Fit has Arrived! But Not Legal for Trade?

    There it was on the porch. Just as Amazon and UPS promised when I check the UPS Tracking number earlier in the day. What was it? It was Nintendo's latest craze for their Nintendo Wii gaming system -- the Wii Fit. The Wii Fit is combination of a technologically advance scale, called the Wii Balance Board and the Wii Fit game. With the game (and surely others to be created and used with it), you can work on your fitness through Yoga, Strength Training, Aerobics, and Balancing games.

    The Nintendo Wii Fit and Balance Board hidden inside the Amazon.com shipping box
    I was excited to get it inside the house and open it up!

    The first thing I noticed was that the shipping box from Amazon.com seems to be a custom made box just for the Nintendo Wii Fit. With additional padding and flaps to hold the Wii Fit steady while it was in transit, the box fit the Nintendo packaging like a glove.
    Amazon appears have manufactured custom shipping boxes for the Wii Fit.

    When I pulled the Wii Fit Balance Board out of the box, there was an interesting not on the bottom. "Not Legal for Trade" -- I thought, what does it mean? How in the world can it not be legal for trade? Is there that much secret sauce in the design of the balance board scale that we do not want any other countries to get their hands on a Wii Fit? Wait, isn't this product Japanese? :-)

    Not Legal for Trade -- I thought, what does it mean?  How in the world can it not be legal for trade

    So, I did a little research and the Not Legal for Trade sticker on the Wii Balance Board has nothing to do with either your ability to trade your Wii Fit Balance Board with a friend, on eBay, etc. Nor does it prevent you *in many cases* from sending it or taking it to another country. (Depending on US export restrictions) I know you are all breathing a sigh of relief.

    This particular sticker applies to any scale or similar measuring device in the United States. By Not Legal for Trade, what is meant is that you cannot take the Wii Fit Balance Board down to the local Farmer's market and start weighing pounds of oranges, stawberries, or other fruits. You cannot set up shop to measure gold, silver, or platinum either. It's that kind of trade -- where you sell merchandise based on weight. In fact, if you have any other scales in your home for postage, measuring food, and so forth -- it is likely to have that same sticker somewhere. The reality is that these devices are simply not precise enough in most cases, although I admit it would be pretty awesome to see a vendor the farmer's market dropping the bag of oranges on a Wii Fit Balance Board!

    The Wii Fit Balance Board has already taught me something and I have not even used it yet!

    Wii Fit Balance Board Not Legal for Trade
    Well, now it is unwrapped and I am off to give it a try!

    Read more of this post!